Every journey has to end where it began.
Chapter 6 of Black Myth: Wukong takes you back to Mount Huaguo, the place where the Monkey King was born, where he ruled, and where he was ultimately sealed in stone.
It’s the most important location in all of Journey to the West, and the game saves it for last.
Titled “Unfinished,” this final chapter draws from the very first and very last pages of the novel simultaneously.
It’s less about introducing new characters and more about completing a circle that stretches across five hundred years of myth.

Mount Huaguo: Where the Monkey King Was Born and Where He Fell
Mount Huaguo (Flower Fruit Mountain) appears in the very first chapter of Journey to the West.
A magical stone sits atop the mountain, nurtured by the forces of Heaven and Earth. One day it splits open and produces a stone egg that transforms into a stone monkey. That monkey becomes the Handsome Monkey King, and eventually, Sun Wukong.
He discovers the Water Curtain Cave behind a waterfall, claiming it as his throne room.
He rules the mountain’s monkey folk with joy and freedom before leaving to study the Dao, gain immortality, and eventually rebel against Heaven itself.
In the game, the mountain has changed. Celestial soldiers patrol the foothills.
The monkey folk live in the shadow of the stone where Wukong was sealed after his defeat at Erlang Shen’s hands.
The game’s area called “Birthstone” directly references the novel’s first chapter, titled “The divine root conceives, its source revealed.”
You’ll explore three areas: the vast Foothills, the Water Curtain Cave, and the Birthstone itself.
Walking these paths as the Destined One carries a weight that no other chapter matches. This is hallowed ground.

Sun Wukong’s Armor: The Five Treasures From the Novel
Before you can face the final boss, you must collect all five pieces of Sun Wukong’s legendary armor by defeating four powerful guardians scattered across the Foothills.
The Jingubang (Ruyi Jingu Bang) is the crown jewel.
In the novel, Wukong stole this magical iron staff from the Dragon King of the Eastern Sea’s palace.
It was originally a pillar used to measure the depth of the Milky Way, but it bonded with Wukong and can grow to any size or shrink small enough to fit behind his ear.
You retrieve it from the Water Curtain Cave, planted in the ground like a monument.
The Golden Feng-Tail Crown, Gold Suozi Armor, Dian-Cui Loong-Soaring Bracers, and Lotus Silk Cloudtreaders reference descriptions of Wukong’s gear from across the novel.
Each piece is guarded by a boss: the Gold Armored Rhino, the Cloudtreading Deer, the Feng-Tail General, and the Emerald-Armed Mantis.
Collecting the full set before the final fight is deeply symbolic.
The Destined One literally puts on Wukong’s identity before entering the stone to face his remnant. You don’t just fight as a successor. You look the part.

The Celestial Army: Heaven’s Long Shadow
For the first time in the game, the common enemies aren’t yaoguai. They’re celestial soldiers, the forces of Heaven itself. This is a massive thematic shift that reflects one of the novel’s central conflicts.
In Journey to the West, Wukong rebels against the Heavenly Court twice.
The first time, during chapters 4-7, he declares himself the Great Sage Equal to Heaven and fights the entire celestial army before being imprisoned under Five Elements Mountain by the Buddha for 500 years.
The game adds a second rebellion. After completing the pilgrimage and achieving Buddhahood, Wukong rejects the Celestial Court’s authority and returns to Mount Huaguo to live freely among his monkey folk.
Heaven, still distrusting him, sends an army led by Erlang Shen to force his submission. This is the battle shown in the game’s prologue.
By filling Mount Huaguo with celestial soldiers instead of demons, the game makes a powerful statement. The real enemy was never the yaoguai. It was always Heaven.

The Stone Monkey and the Great Sage’s Broken Shell
The final boss of Black Myth: Wukong is Sun Wukong himself, or what remains of him. The fight happens in two phases, and both are loaded with novel references.
First, you face the Stone Monkey.
This is Wukong in his most primal form, the stone-born creature from the novel’s very first chapter. He’s larger, wilder, and stripped of everything that made him the Great Sage. It’s as if death has reversed his entire journey, returning him to the raw, unformed state he began in.
Then comes the Great Sage’s Broken Shell.
This is the fully realized Wukong, staff and all, fighting with every technique available to the player. He can even steal your healing gourd if you try to drink at the wrong moment, a nod to Wukong’s legendary trickster nature from the novel.
Before the fight, the Old Monkey reveals the truth: the Destined One is actually Wukong’s mind reborn.
The five relics collected across the journey represent five of Wukong’s six senses.
The sixth, the mind, is unique to every life and fades when that life ends. Wukong can never return as he was. But the universe will always produce a successor.
This ties directly to one of the novel’s deepest philosophical concepts.
In Journey to the West, Wukong is an allegorical representation of the “mind monkey” (xinyuan), a Buddhist term for the restless, untamed human mind. The game takes that metaphor and makes it literal.

The Golden Headband: The Symbol That Defines Both Endings
No single object in Journey to the West carries more symbolic weight than the golden headband (jingunquan). In the novel, Guanyin places it on Wukong’s head to keep him under control. When Tang Sanzang chants a specific sutra, the band tightens and causes unbearable pain, forcing Wukong to obey.
It’s removed by the Buddha at the novel’s end when Wukong achieves Buddhahood, symbolizing his liberation from external control.
In the game, the headband reappears after you defeat Wukong’s broken shell. It materializes as the shell dissipates and drops into the shallow water. What happens next determines which ending you get.
In the normal ending, the Old Monkey picks up the headband and places it on the Destined One’s head. You inherit Wukong’s title but also his chains.
The cycle continues. A new Monkey King is born, bound to the same system that destroyed the last one.
In the true ending (unlocked by completing all secret chapters and defeating Erlang Shen), the Destined One opens his eyes before the headband is placed.
The cycle breaks. A reverse-chronological animation plays, showing Wukong’s life from death all the way back to his birth from stone.
It reveals that Wukong’s death was intentional, a gambit to break free from the headband’s control through mortality, with Erlang Shen secretly cooperating.
The headband is the single most important symbolic object connecting the game to the novel. Whether you wear it or reject it defines what this story ultimately means.

The “Unfinished” Ending Animation and the Full Circle
The true ending’s animated cutscene is called “Unfinished” and is rendered in a lianhuanhua (Chinese comic book) style inspired by ink line drawings and ancient murals like the Dunhuang cave paintings.
It tells Wukong’s story in reverse.
You see his death at Erlang’s hands. Then the events of the novel rewind: his Buddhahood, his pilgrimage with Tang Sanzang, his imprisonment under Five Elements Mountain, his rebellion against Heaven, his training under Master Bodhi, and finally his birth from the stone on Mount Huaguo.
It’s essentially a compressed retelling of the entire Journey to the West, played backwards.
The soundtrack uses a modern arrangement of the 1986 TV adaptation’s iconic opening theme, creating a bridge between the most famous screen version of the story and the game itself.
The title “Unfinished” is perfect. The novel may have ended, but Wukong’s story never really concluded.
The Celestial Court made sure of that. The game argues that the only way to truly finish it is to break free from the narrative entirely, something only the Destined One, unburdened by Wukong’s history, can do.

Smaller References and Easter Eggs
The Emerald-Armed Mantis boss fight is a clever homage to one of Wukong’s favorite tricks from the novel: shrinking himself to crawl inside an enemy’s body. He used this technique against Black Bear Guai, Yellowbrow, and Rakshasi at various points in the story. Three of those former victims appear as bosses across this very game.
The Somersault Cloud, Wukong’s signature travel ability from the novel (capable of covering 108,000 li in a single leap), becomes a usable traversal mechanic in this chapter. The Foothills are so massive that you need it to reach the scattered armor guardians, making this the chapter where you feel most like the Monkey King himself.
The Old Monkey who ferries you across the water inside the Birthstone is likely the same elder who narrated Wukong’s story to the young monkeys at the game’s very beginning. He’s been waiting for you since the first cutscene.
The Water Curtain Cave preserves Wukong’s throne room as described in the novel’s first chapter. Walking through it feels like visiting a museum dedicated to someone who was both a king and a rebel, a trickster and a Buddha, a prisoner and a liberator.
Chapter 6 is where Black Myth: Wukong stops being a sequel to Journey to the West and becomes a love letter to the entire story.
The novel began on this mountain with a stone that gave birth to a monkey. The game ends here with you deciding whether that monkey’s legacy is a crown or a cage.
The journey west may be over, but the story, as the title reminds us, remains unfinished.
–
The featured image for this article was created by the author and the screenshots were captured by the author and used under Fair Use.
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