Elgor is a post-game Dark Marquess (Spear), a swift, evasive frontline disruptor who taunts entire enemy squads, dodges incoming hits, and spikes columns with Burn/Stun procs. He’s polarizing but powerful when piloted well: think evasion tank + control bruiser with great map mobility at night.

 

How to Recruit Elgor

Finish the story, load your clear data, then complete the post-game quest “Dying Breath of an Empire Fallen.” Clearing it adds several special characters to your roster, including Elgor.

 

Class Overview: Dark Marquess (Spear) (Infantry / Control Bruiser)

Identity: Column pressure, teamwide taunt at battle start, and strong evasion tools; mixes Burn/Stun afflictions with PP self-battery.

Leader Effect: Greater Garrison & Nightwalk (recover faster while garrisoned; higher mobility at night).

Valor: Hastened Call II (doubles nearby allied unit mobility for a short duration), excellent for map tempo and collapses.

 

Stats and Growth

Elgor’s spread supports evasion-first tanking with control:

  • AP / PP: 2 / 2 – supports frequent actives while maintaining passives.
  • HP: ~A/B tier – healthy enough to frontline if his dodge holds. (Class kit expects frontline use.)
  • Physical ATK / DEF: Solid / middling – wins by disruption and multi-hit pressure rather than raw bulk.
  • Mag ATK / DEF: Low / average -he’s not a caster; bring mag-resist gear vs heavy mages.
  • Accuracy / Evasion: Good / High – the class is built around +Evasion and guaranteed dodges via skills.
  • Crit / Guard Rate: Low / Low – he avoids rather than guards.
  • Initiative: Good – acts early enough to set control.
  • Leader Effect: Greater Garrison & Nightwalk (overworld utility).

Community consensus pegs Elgor as an evasion tank that can feel swingy in late-game meta where True-Strike is common, plan squads accordingly.

 

Skills and Abilities

Actives

  • Flame Thrust (1 AP): Piercing column attack that inflicts Burn, cheap setup and column chip.
  • Deadly Rush (1 AP): 4-hit single-target; inflicts Stun & Burn, great finisher/control into enemy carries.
  • Dark Mist (1 AP): +50 Evasion and +2 PP to Elgor, core sustain button for his economy and survivability.

Passives

  • Scornful Dead (1 PP, Limited): At battle start, force all enemies to target Elgor; Elgor auto-evades up to two hits. Teamwide taunt + free dodges defines his role.
  • Evil Cover (1 PP, Limited): Cover an ally (medium guard) but steal 1 PP from them, powerful peel with an economy trade-off.
  • Dark Step (1 PP): Before being attacked, evade a hit and gain +25 Evasion, stacks well with Dark Mist for sustained dodging.

Valor (VP)

  • Hastened Call II (1 VP): +100% Mobility to allied units in range for 30s, use for rotations, pincer plays, and boss collapses.

 

Best Equipment and Accessories

Weapon: Spears that boost Accuracy/Phys ATK or add on-hit afflictions (to complement Burn/Stun chains).

Armor: Favor evasion/initiative or mixed bulk; bring Mag-resist when facing heavy casters (evasion doesn’t help vs True-Strike).

Accessories:

  • Lapis Pendant (+1 PP): Fuels Scornful Dead, Dark Step, and Evil Cover uptime.
  • Carnelian Pendant (+1 AP): Enables Dark Mist → Deadly Rush or Flame Thrust + utility in one clash.
  • Evasion trinket / Anti-True-Strike tech (flex): Mitigate his biggest counter (guaranteed-hit lines).

(Use the highest-tier variants you’ve unlocked.)

 

Ideal Unit Placement & Team Synergy

Front row anchor/disruptor for aggressive skirmish squads:

Burst carries (Lex, Aubin, Bruno): Elgor soaks opening swings; they capitalize on Stun/Burn windows.

Backline DPS (Rosalinde/Eltolinde, archers): appreciate the breathing room when Scornful Dead redirects aggro.

Support tanks (Hoplites, Feathershield): cover Elgor on maps with True-Strike or anti-evasion threats; healers offset chip when a dodge fails.

Avoid parking him into guaranteed-hit or accuracy-amped enemies without backup.

 

Tips and Strategy

Tactic suggestions (priority order):

  1. Scornful Dead (PP, Limited) → At start of battle (turn on the taunt + 2 free dodges; cornerstone of his plan).
  2. Dark Mist (1 AP) → Early if PP is low or heavy fire is coming (+50 Evasion & +2 PP sustain).
  3. Dark Step (PP) → Always on (evade the first dangerous hit; stacks with Dark Mist’s evasion).
  4. Deadly Rush (1 AP) → Condition: “Priority target / need control” (Stun + Burn finisher).
  5. Flame Thrust (1 AP) → Condition: “Column ≥2 / set up Burn chip” (cheap column pressure).
  6. Evil Cover (PP, Limited) → Emergency peel for a carry, use sparingly since it steals 1 PP from them.

Play notes

Evasion economy loop: Dark Mist gives +2 PP, use it to keep Dark Step and Scornful Dead online across engagements.

Respect True-Strike. When guaranteed-hit enemies show up, pair Elgor with a real tank or mag-resist gear; don’t rely solely on dodge.

Map tempo: Hastened Call II wins rotations, pop it before a synchronized push or to rescue overextended allies.

 

Final Thoughts

Elgor is a specialist: devastating when he gets to dodge, disrupt, and Burn/Stun priority targets, fragile when the enemy bypasses evasion. If you invest in PP/AP economy and protect him from True-Strike lanes, he turns chaotic openers into controlled wins while your carries do the finishing.

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Featured image is from this YouTube video by MarauderEX and used under Fair Use.

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