Nina is a fast-rising Warrior who specializes in cracking armored frontlines. She turns lanes by (a) sealing guard, (b) ignoring DEF vs. armored targets, and (c) refunding AP on kills to keep swinging. Point her at Hoplites/Fighters and watch the wall crumble.

 

How to Recruit Nina

During the Cornia quest “Uprooting the Rock Rats” at La Criselle, deploy Mille and use the Talk command with Nina during the battle. If you defeat her without talking, she won’t join afterward. Clear the map with the conversation done and she’ll ask to enlist.

 

Class Overview: Warrior → Breaker (Axe / Infantry)

Identity: Single-target tank-buster with DEF-ignore lines and momentum tools.

Promotion: Breaker (keeps the anti-armor identity, upgrades lane-busting).

Leader Effect: Barrier Breaker (faster barricade destruction on the field).

 

Stats and Growth

(Letters are relative to cast norms for Warrior-type units.)

  • AP / PP: 1 / 1 – feels lean until her kill-refund engine kicks in.
  • HP: C – frontline-viable with light support.
  • Physical ATK / DEF: S / B – heavy hits, decent armor.
  • Mag ATK / DEF: F / C – avoid mage lanes.
  • Accuracy / Evasion: D / D – bring Accuracy/True-Strike help vs. evasive foes.
  • Crit / Guard Rate: C / C – gear can push kill thresholds.
  • Initiative: C – usually acts after setup allies.

(Plan her like a sturdier, accuracy-hungry tank-buster who snowballs once she starts finishing targets.)

 

Skills and Abilities

Actives

  • Heavy Smash (1 AP): Single-target; ignores 100% DEF vs. Armored (unguardable), primary tank delete.
  • Assaulting Blow (1 AP, Lv10): +1 AP on kill, your momentum button. Script it to focus ≤50% HP targets.

Passives

  • Binding Guard (1 PP): Next attack inflicts Guard Seal (enemy can’t guard). Use before your biggest hits or ally finishers.

Valor (Field)

  • Heavy Swing: AoE chip in range and instantly destroys barricades, great for sieges/openers.

 

Best Equipment and Accessories

Axe: Prioritize Phys ATK + Accuracy (e.g., high-ATK axes like Black-Iron) so DEF-ignore swings don’t whiff.

Armor: Mixed or Phys-leaning; swap to Mag-resist versus caster maps.

Accessories:

  • Carnelian Pendant (+1 AP): Enables Binding Guard → Heavy Smash or Smash → Assaulting Blow in one clash.
  • Mercenary’s Eyepatch / Warrior’s Medallion: Crit/ATK to push kills for AP refunds.
  • Accuracy trinket (flex): Offsets D Accuracy, especially vs. Thieves/Gryphons.

 

Ideal Unit Placement & Team Synergy

Front-row tank-buster/finisher in squads that:

Bring DEF-down / breaks (Aubin, shamans) so Smash/Assault reliably secure kills.

Provide Accuracy/True-Strike (e.g., Alcina’s accuracy enable) to prevent momentum-killing misses.

Offer cover/heal (Hoplite/Feathershield, Clerics) while she trades on the front.

Feature ranged DPS (archers/casters) that capitalize on the Guard Seal window she creates.

 

Tips and Strategy

Suggested tactic template (priority order):

  1. Binding Guard (PP) → No condition (prime the next attack with Guard Seal).
  2. Heavy Smash (1 AP) → Condition: “Target is Armored / priority tank” (unguardable DEF-ignore).
  3. Assaulting Blow (1 AP) → Condition: “Target HP ≤ 50%” (confirm KO → +1 AP to chain).
  4. Valor – Heavy Swing → Field: Break barricades, soften clusters before engaging.

Play notes

Set up → break → chain. Guard Seal first, Smash the anchor, then Assaulting Blow for the refund.

Pick lanes wisely. Aim Nina where armor density is highest; rotate her out of high-evasion fights unless you have True-Strike.

Siege value. Use Barrier Breaker/Heavy Swing to speed routes and open forts.

 

Final Thoughts

Nina is a clean answer to fortified lines: she turns off guard, ignores armor, and chains actions off kills. Build ATK + Accuracy, script the Guard Seal → DEF-ignore → AP refund loop, and assign her to the enemy’s toughest lane, she’ll pry it open for your carries to sweep.

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Featured image is from this YouTube video by GreyCaliber and used under Fair Use.

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